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Thứ Ba, 11 tháng 3, 2014

Respawn Explains Titanfall's 48GB PC Install

Titanfall has a 48GB install on PC due to the demands of its uncompressed audio, Respawn has revealed.

Speaking to Eurogamer, lead engineer Richard Baker explained that the data takes up so much more space on PC as it's designed to work with lower end machines. In contrast, the Xbox One version of the game is roughly 17GB as there's audio decode built into the hardware.

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"Yeah, basically when you download the game or the disc itself, it's a lot smaller than that," Baker explained. "We have audio we either download or install from the disc, then we uncompress it. We probably could have had audio decompress off disc but we were a little worried about min spec and the fact that a two-core machine would dedicate a huge chunk of one core to just decompressing audio.

"So... it's almost all audio... On a higher PC it wouldn't be an issue. On a medium or moderate PC, it wouldn't be an issue, it's that on a two-core [machine] with where our min spec is, we couldn't dedicate those resources to audio," he concluded.

This also explains why Titanfall's minimum specs are so light.

Yesterday, it was confirmed the game launched at 792p on Xbox One, though there's hope this'll change to hit a final target of 900p. In case you missed it last week, Titanfall-branded Xbox One consoles were given to Respawn employees. As you'd expect, they look awesome.

Luke Karmali is IGN's UK Junior Editor. You too can revel in mediocrity by following him on Twitter.


Source : feeds[dot]ign[dot]com

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