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Thứ Sáu, 28 tháng 2, 2014

Donkey Kong, Pokemon, and the Shutdown of Nintendo's Wi-Fi Connection

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This week, NVC #LetTimHost. Join Tim GettysBrian AltanoPeer Schneider, and Greg Miller as they talk about the challenging platforming of Donkey Kong Country Tropical Freeze, the weird world of Twitch Plays Pokemon, and the Shutdown of Nintendo Wi-Fi Connection.

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Please let us know what you think of the show in the comments or email us at the address below.

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Do you have a great idea or topic for a future episode of Nintendo Voice Chat? Email us: nvc@ign.com

Jose Otero is an Associate Editor at IGN and host of Nintendo Voice Chat. You can follow him on twitter.


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State of Decay: Lifeline Places You In Military Command

State of Decay's upcoming DLC, Lifeline, was announced last week with little more than a name and a few particulars, but Undead Labs has now revealed the forthcoming expansion places you in the role of the military during the outbreak.

"In zombie fiction, the military is often the go-to badguy," wrote Undead Labs designer Geoffrey Card in a design concept outline of the new content. "They’re the hammer to which every problem is a nail, blindly mowing everything down to serve some unknown goal. But this view is fairly one-sided and naïve. Few people have a greater opportunity to make life-altering choices than soldiers."

State of Decay: Lifeline presents a reversal of the usual zombie-apocalypse fortunes. You'll start in control of a small surviving unit, Greyhound One, sent to the city of Danforth to recover vital research.

It's early in the outbreak, you still have access to resources and support - but things are rapidly deteriorating. Eventually, you well-armed and well-prepared will lose resources and its military lifeline, forcing you to adapt to as you fall from the top of the food chain.

23:25
IGN Game Reviews
IGN Reviews State of Decay

As Lifeline initially focuses on military action rather than immediate survival, Undead Labs have taken the opportunity to expand on base defense. Your secured HQ will allow for supply drops, civilian extractions and come loaded for bear with an arsenal of combat equipment. Minefields, trained soldiers and off-map artillery are all on the table as you fight the waves of oncoming undead to defend civilians. If you lose too many, it's game over.

We'll have more on State of Decay: Lifeline as it becomes available. However, if you're a grizzled veteran of the zombie apocalypse, why not help a fellow survivor out by contributing to our State of Decay wiki.

Brandin Tyrrel is a freelance writer who has braved a zombie apocalypse or two and lived to write about it. There's absolutely no reason to follow him on Twitter.


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Games With Gold March 2014: Civilization Revolution, Dungeon Defenders

The two games that will be free to download in March on Xbox 360 are Civilization Revolution and Dungeon Defenders, Microsoft has announced.

Beginning tomorrow on March 1, Sid Meier's Civilization Revolution will be knocked down from its regular price of $30 and will be free to download until March 15. Civilization Revolution is an older title from 2008, but it is a great console strategy game. It earned 8.8 in IGN's review when it released.

Starting on March 16, Civilization Revolution will return to normal price and Dungeon Defenders shall take its place, dropping from $14.99 and remaining free through the end of March. Dungeon Defenders launched in 2011 for the Xbox Live Arcade, and it's an incredibly addictive multiplayer tower defense action game. It scored 8.5 in IGN's review.

Keep in mind that only Xbox Live Gold subscribers on Xbox 360 will be able to download these games. If the games are downloaded during the two-week free periods, players can keep and play them forever, whether they remain Gold members or not. Sit tight, Xbox One owners-- Games With Gold is coming to the platform sometime before 2014 ends.

Kyle England is a freelance games writer relaxing on DK Island. Hit him up on Twitter if you know where sailors like to hang out.


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App Store Update: February 28

Every day hundreds of new apps make their debut on the App Store, and hundreds more are updated or reduced in price. We have sifted through the noise and highlighted those select few that might be worth your attention. For more mobile game trailers, reviews and news be sure to Subscribe to IGNMobileGames on YouTube.

Note: The prices and deals compiled below are accurate at the time we published this story, but all are subject to change.

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Game Debuts

Card City Nights – ($0.99)

I thought this art style looked familiar, and sure enough this one's coming from the same team responsible for the Legend of Zelda-esque adventure game, Ittle Dew. Card City Nights is also an adventure, but of a different sort – you step into the role of a card player who travels around a city full of other card players, doing battle with them by the light of the moon. Can you find and collect the eight legendary cards?

Running Quest – ($1.99)

Though at first this looks like the App Store's latest endless runner, it's more of a chaser – and with an ending. You're hot on the heels of a thief, and when you catch up to him, it'll be time to fight him and bring him to justice.

Laboratz – (Free)

This one was in the running for yesterday's ASU, but I'm glad I waited an extra day, because it's had its priced dropped to free in the meanwhile. Laboratz is a card battler in which you build an army of warrior rats:

Midnight Bite – ($1.99)

When a young vampire's parents leave him at home alone, he decides to sneak out and stalk victims in the nearby village of peasants:

Freebies!

Game of Watchcraft: Spawn of Squishy – (Free)

Yesterday's ASU presented Snip and Chu, the newest "LCDemake" made to play like Nintendo's old Game and Watch handhelds from three decades ago. In celebration of its release, this predecessor from the same studio has been set to free. Grab it!

That’s it for today! Email subscriptions to the App Store Update are still just one sign-up away, right here:

Lucas M. Thomas has been compiling IGN's App Store Updates since 2012 (and he even has an app of his own). He's also running a Kickstarter right now! You can follow him on Twitter, @lucasmthomas.


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Game Writers Talk About Gay Protagonists

The writer of Far Cry 3: Blood Dragon believes we won't see an openly homosexual protagonist in a triple-A game for some time out of fears that sales would be hurt.

Speaking to the Ubisoft blog, openly gay Ubisoft Montreal lead writer Lucien Soulban shared his view that we're unlikely to see any gay leads for a while and, if they do turn up, it'll have to be surprise from a powerhouse like Rockstar.

"So when are we going to see that gay protagonist in a AAA game? Not for a while, I suspect, because of fears that it'll impact sales," he said. "So either we'll see a bait-and-switch like the original Metroid with Samus Aran where we'll find out damn near after the fact (PS: And Dumbledore was gay), or it'll come out of left field with Rockstar, Valve, Naughty Dog or Telltale, perhaps. But when it happens, I hope it's a serious take on it and not played up for jokes."

It's not too much to demand a bit of tolerance and compassion.

Soulban did acknowledge however that while we may not see a game centered on a gay character for a while, he believes that change is happening little by little.

"We'll definitely see more of them, and I think it's happening quietly," he said. "Look at the choices offered in Mass Effect 2 & 3, or Fable 3, or Dragon Age II or Skyrim, the gay characters in Borderlands 2 who mention it without much fanfare, etc.

"Video games have stopped announcing gay characters. They're introducing them without much fanfare in an effort to say, 'Yeah, it's there and pretty normal.' Call it: 'We're here, we're queer, and we're busy working.'"

Last week, BioWare's Dragon Age lead writer David Gaider also penned a blog post about being openly homosexual and how that impacts his work.

"There are people out there for whom the presence of any gay content will automatically render it 'the gay game'," he said. "The presence of two bisexual male followers in Dragon Age II, only one of whom made advances on a male player without first being flirted with, means 'every man in Thedas is gay and wants my man-meat'. These are the same people for whom the mere existence of a gay character, or a plot that deals with gay subject matter, really anything that forces them to acknowledge that homosexuality so much as exists, is going to be a personal insult.

"I remind myself that it's not that much to include, and really it's very little in comparison to the entire rest of the game and thus, considering what it means to those fans who receive that validation almost nowhere else, it's not too much to demand a bit of tolerance and compassion from the portion of the audience for whom this content is not even intended."

Luke Karmali is IGN's UK Junior Editor. You too can revel in mediocrity by following him on Twitter.


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We've Seen 20 Minutes of Godzilla!

Director Gareth Edwards screened brand-new footage from his forthcoming Godzilla movie in London today, and it’s safe to say the audience was blown away by what they saw.

Edwards screened a total of five scenes from the film, the first involving an incident at a power plant, the next an interrogation, the third an epic sequence set in Hawaii, the fourth an action scene that takes place in and around a train, and the fifth the ‘Halo Jump’ from the film’s teaser.

Join us as we discuss the scenes in detail in the below video…

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IGN Conversations
We've Seen 20 Minutes of Godzilla!

Gareth also participated in a Q&A, wherein we learned…

-Edwards liked the fact that the 1954 was a serious take on the monster movie, and that’s what he wants to replicate.

-The central story is about man vs nature – if you mess with nature, you’re going to lose.

-It’s also about a family that’s torn apart by an apparent natural disaster that took place in Japan 15 years ago.

-Gareth hadn’t seen Breaking Bad, but wanted to work with Bryan Cranston because of his work in Malcolm in the Middle and an episode of Airwolf.

-Godzilla himself is 350 feat high, making him the biggest Godzilla yet seen onscreen.

-That size was chosen so that the monster would be tall enough to be seen from wherever you are in a city, and small enough that he can still be obscured.

We also learned a plot point that makes the film 400% more awesome, but Gareth swore us all to secrecy so we’re not going to spoil it here. But trust us, when this information comes out, you’re going to be impressed.

Godzilla is released on May 16.


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Hugh Jackman: Recasting Wolverine is “Inevitable”

Say it isn’t so! Hugh Jackman, who has been playing Wolverine since the first X-Men film was released in 2000, believes his days with the claws are numbered.

The Origins of X-Men: Days of Future Past

I spoke to the superhero actor and super nice guy on the set of director Bryan Singer’s X-Men: Days of Future Past a few months back, and the topic of recasting Wolverine did come up. Today, in the last part of our coverage of that set visit, Jackman addresses that topic and much more…

Was there ever a conversation about whether First Class would feature a young Logan played by a different actor?

I’m sure they had the discussion. They didn’t mention it to me, obviously! [Laughs] Look, that’s inevitable, man. Anyone who thinks they're indispensable in this business is fooling themselves. But I feel unbelievably blessed to have this part. I never thought in a million years I'd get to play him seven times. Every day I walk on the set with the claws and the hair, I thank my lucky stars. I don't take any of it for granted. To think that in a second version we'd have this cast and this director, and you guys don’t know the script, but I would say probably the best script of all of them, is pretty amazing. I think that's why I'm still here. I'm sure by the way, that it won't always be my decision to always be here. At some point, someone will close the door on me… [Laughs]

How he keeps track of everything when he bounces from Wolverine to other films and back to Wolverine in different time periods.

Well luckily, of all the bouncing around I do, the easiest one to bounce back to is Wolverine obviously. For me, the experience kinda gets weirdly… I don't feel, people might presume I'm getting tired of it. I don’t. It feels deeper to me and even more engaging than ever. I'm probably having more fun with the character than ever before. But this particular film is one that brings up a lot of feelings of gratitude for me. First of all, to walk on the set in the first few weeks was weird. It was like a reunion with Bryan. I owe a lot to Bryan. He cast me in this character. This was the first film I ever did in America and it had this incredible cast, this great director, and I was playing this unbelievable role. Even if it was bad, I would have said yes, because I had no other options. But it happened to turn out to be a great movie and a great character! [Laughs] And from there to have everyone we've worked with over the last 10 years and now to have James [McAvoy], Jennifer [Lawrence], Michael [Fassbender], and Nick [Hoult], and this incredible cast. It really is, every day is a treat. And to play a character I love -- to me this story is pretty epic and pretty extraordinary. When I first heard about it, I was filming Wolverine, and I thought maybe… And the moment I heard the pitch for this, I thought this is going to be brilliant and there's no way I'm missing out. And I answered 18 more questions than you asked me -- I’m sorry!

On what’s at stake for Logan personally in this film.

[Laughs] For all the X-Men, everything is pretty much at stake! I would say the stakes or the danger level is certainly at its greatest in this movie. It's certainly the greatest villain or threat that they've faced. And so for everyone involved the stakes couldn't be higher. This is as dangerous as it gets for all of us. So in this particular part, because this is a continuation of the franchise, so in a way we're combining two X-Men worlds, but where we begin, and I don't know how much I can tell you… You know it’s set in 1973. So when it starts Wolverine is very much a part of the group, and I know that has not always been the case for him. So for him the journey is part of that team, part of that ensemble.

The physical demands of this film versus The Wolverine.

There were some differences with Wolverine, we had the Samurai element, we had some elements of some martial arts that I wanted to incorporate into that, not that he's a martial artist but I wanted him to learn some of that. So I was learning that style. Here my physical preparation because of Wolverine has been even better for this, because I really haven't stopped for almost two years. Because I spent a year preparing for that and we shot that for six months and six months later here we are, or five months later. So in a way, physically in terms of the look of the character, I'm probably in better shape than I was for The Wolverine, which has surprised me. But all the action in this, we've done a little bit of it but most of it is yet to come. So right now, I'm feeling pretty good, but I'm sure my body will be beaten up pretty soon!

X-Men: Days of Future Past director Bryan Singer (and friend)

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On working with Bryan Singer again.

It's been fantastic. You know, [X-Men 1] wasn't his first movie by any stretch of the imagination, it was my first movie, and he was a massive learning experience for me. I learned a lot from Bryan. Fair to say, I was scared out of my mind when I began. It was massive. I had only come from Ozzie movies. This whole thing was huge. So to now, 13, 14 years later, I've come back and to work with such a great director who is such a good friend of mine, and we’ve stayed friends ever since, so it's all the sweeter. The relationship, we know each other so well, from day one we just fell straight into it. I think he is as turned on and as grateful as I am to have this opportunity and he's loving it. I keep thinking, not only did Bryan create this universe, but the comic book genre was pretty much dead when X-Men started. You can credit Bryan with igniting the entire genre. So he's rightly deserved an iconic status in this world and for him to come back in such an epic way, with such a big movie and such a big cast, I think is exciting not only us for but for the fans everywhere.

Where he would go if he could travel through time.

I want to go back to the ’80s! I want to go back to my high school days with what I know now! [Laughs] The things I worried about back then, I wouldn't worry about now.

What did he worry about?

Well, we'll talk about that later! [Laughs] But let's just say, who wouldn't want to relive a day in their high school years? No, it probably would be the ’80s actually. It was fun. I liked the music back then, but then I think everyone just likes the music from when they were teenagers. I'm sure younger people or older people think the ’80s music sucked, but for me it’s kind of good.

On Wolverine’s time travelling and how he ages.

Can you tell the greys have slightly been taken out of my beard? There are a few things. Like he does… there is this misconception that Wolverine doesn't age at all. But obviously he does, but just at a much, much slower rate because he heals. So for him, it takes a little more extra work for my make-up artist in the mornings! [Laughs]

Read on for more of our chat with Jackman...


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